Jump to content


Photo

XeoxXIV


  • Please log in to reply
592 replies to this topic

#41 Roz

Roz

    Newbie

  • Members
  • Pip
  • 45 posts

Posted 10 January 2012 - 02:55 AM

okay there seriously needs to be an ESC keystroke after DoCraft() fails. if you click the chatlog by mistake, it'll send the keystrokes to the chatlog and just queues up alot of keys that even if you ALT+CTRL+DEL ffxiv is just stuck until all keystrokes are sent, which might take a min or two. =p or some kind of other fix.

#42 TheRac25

TheRac25

    Member

  • Members
  • PipPip
  • 147 posts

Posted 10 January 2012 - 05:35 AM

rmin is floor for random
im working on stop on certain number of gathers/crafts but didnt finnish it for 0.06 i will incorporate the /shutdown idea into that
i found wait action more effective with some real waiting, get it? in other words not a bug
gather assist does stuff like press mount key when node is used up, presses gather key when you dismount and auto press gather key when you get in range of the sparkles after your first gather

#43 TheRac25

TheRac25

    Member

  • Members
  • PipPip
  • 147 posts

Posted 10 January 2012 - 06:03 AM

okay there seriously needs to be an ESC keystroke after DoCraft() fails. if you click the chatlog by mistake, it'll send the keystrokes to the chatlog and just queues up alot of keys that even if you ALT+CTRL+DEL ffxiv is just stuck until all keystrokes are sent, which might take a min or two. =p or some kind of other fix.


i found where it could spam alot of keys (like 1000 a second) lol it shouldnt do that in the next version update

#44 Marth

Marth

    Newbie

  • Members
  • Pip
  • 10 posts

Posted 10 January 2012 - 07:23 AM

Loving it, really functional and clean.

If I could give you one suggestion it would be to implement a Local Leve mode, so for example if I had 5 or 6 local leves queued up (for the same craft) it could do them all in a row by itself.

I've seen this done in older (now out of date) bots.

#45 Roz

Roz

    Newbie

  • Members
  • Pip
  • 45 posts

Posted 10 January 2012 - 07:54 AM

Since i sent this as a PM thought i might add it here.

ideas:
1) (extremely important) Image support for crafting, maybe a way to input the npc name and you could look for it and navigate through the menu, whether its a repair NPC image or a crafting guild's image.
2) (not very important but would be nice) Queue different recipes, once the first recipe is done (whether out of mats or level reached), move to the next. etc..
3) a chat input field so we can type directly to the chat from the program, instead of pausing the program to type
Also the previous post about leve's would be nice too =D!



This is looking to be very promising! good job so far!


Also, not sure about the following but i think it did happen, when unpausing using keyup and Enter, I think even if the bot is unpaused, there's a dual input happening which is causing the whole bot to go haywire, but im not sure about this. Not sure if it was a chatlog thing or the unpausing that had caused this.

#46 TheRac25

TheRac25

    Member

  • Members
  • PipPip
  • 147 posts

Posted 10 January 2012 - 07:57 AM

Also, not sure about the following but i think it did happen, when unpausing using keyup and Enter, I think even if the bot is unpaused, there's a dual input happening which is causing the whole bot to go haywire, but im not sure about this. Not sure if it was a chatlog thing or the unpausing that had caused this.


it was unthrottled input in the begining of docraft its fixed in the next update no worries

#47 TheRac25

TheRac25

    Member

  • Members
  • PipPip
  • 147 posts

Posted 10 January 2012 - 10:21 AM

3) a chat input field so we can type directly to the chat from the program, instead of pausing the program to type[/font][/color]


hi, all input you type on the bot goes to the game, so game is your ui. certain keys lock the bot from pushing input to the game these are ctrl spacebar and / in the next update, then esc and enter key unlocks

#48 Marth

Marth

    Newbie

  • Members
  • Pip
  • 10 posts

Posted 10 January 2012 - 12:07 PM

hi, all input you type on the bot goes to the game, so game is your ui. certain keys lock the bot from pushing input to the game these are ctrl spacebar and / in the next update, then esc and enter key unlocks


Smart stuff, really looking forward to it!

#49 Roz

Roz

    Newbie

  • Members
  • Pip
  • 45 posts

Posted 10 January 2012 - 09:20 PM

good job on the new update! loving the global / pause and "enter" resume.

So what do you think about the synth support?

also THANK YOU SO MUCH for the craft widget out of focus fix!

Edited by Roz, 10 January 2012 - 09:21 PM.


#50 ff8jake

ff8jake

    Newbie

  • Members
  • Pip
  • 39 posts

Posted 10 January 2012 - 10:00 PM

im working on stop on certain number of gathers/crafts but didnt finnish it for 0.06 i will incorporate the /shutdown idea into that

I feel so stupid for not realizing rmin was random floor. I'm not sure how to implement a good /shutdown feature. Time would be cool if you just want it to run a couple hours, finish off the cast/synth/gathering and do a /shutdown; however, my friend has also been using it far more extensively for fishing and he's noticed after several hours (talking 12+) he eventually quits catching anything and losing lures like crazy, so we assume there is a hidden fatigue. A threshold on fish lost (I assume the one currently in place is a boolean?) or amount of lures lost leading to a /shutdown when that "fatigue" hits would also be handy. This morning he discovered he had lost around 60 wildfowl flies lol.

Also we still see DoJig() errors every now and again, and we've noticed it does it if some connection lag pops up (i.e. someone on network starts a download, or just high ping for some reason). Sometimes it recovers, sometimes it stops fishing and doesn't start again. I like that the bot ONLY kicks in when you initiate actions, but a "night mode" feature to ensure it keeps the fishing going might be cool as well. Or make it restart the gathering process if it sees "you cease gathering" when the user hasn't told the bot to stop fishing. :)

NINJA EDIT: Also one other idea you might throw in with the / pause feature is a config file rehash (unless it's there and don't know about it). Would be handy for changing depth and other settings, which I usually keep open in Notepad++. I.e., pause using /, with unpause reading the config file for any updates.

Edited by ff8jake, 10 January 2012 - 10:12 PM.


#51 TheRac25

TheRac25

    Member

  • Members
  • PipPip
  • 147 posts

Posted 11 January 2012 - 06:26 PM

with the fishing id like to just get rid of the bug if there is one, ill try to figure that one out

config rehash yeah eventualy id like to put some ways to alter the settings without a text editor so a rehash should be automatic in that case definatly something thats needed in the not to distant future


edit:just wondering if its stopping for another reason like lure lost.
what is the exact error message from dojig?

Edited by TheRac25, 11 January 2012 - 08:46 PM.


#52 pythes

pythes

    Newbie

  • Members
  • Pip
  • 27 posts

Posted 12 January 2012 - 12:55 AM

ive had the error in dojig problem sometimes also, if actually seen it happen and figured out its gotta be lag or something with FPS cause it normally happens after it says "you feel a bite" instead of going to jig it goes to cancel.

ive started capping my FPS at 30 in game config while fishing/crafting and havent had the error for awile, not sure if that helps track down the cause but untill then it still works amazing

#53 Roz

Roz

    Newbie

  • Members
  • Pip
  • 45 posts

Posted 12 January 2012 - 01:38 PM

Another wonderful idea, NPC Sell, make it to always sell the same item as previous one sold. with the yes confirmation all automated. you pick an item and it sells all of them, all stacks.

#54 TheRac25

TheRac25

    Member

  • Members
  • PipPip
  • 147 posts

Posted 12 January 2012 - 02:22 PM

ive had the error in dojig problem sometimes also, if actually seen it happen and figured out its gotta be lag or something with FPS cause it normally happens after it says "you feel a bite" instead of going to jig it goes to cancel.

ive started capping my FPS at 30 in game config while fishing/crafting and havent had the error for awile, not sure if that helps track down the cause but untill then it still works amazing


thanks this is enough info to go on

Another wonderful idea, NPC Sell, make it to always sell the same item as previous one sold. with the yes confirmation all automated. you pick an item and it sells all of them, all stacks.


yeah i had the same idea i havent found the correct pointers to do this yet

#55 Roz

Roz

    Newbie

  • Members
  • Pip
  • 45 posts

Posted 12 January 2012 - 08:39 PM

to turn off alarm? remove wav name?

I believe there's a bug, after using Hasty Hand, if the synth isn't successful but not broken, the bot won't use any other abilities because there is no "wears off" for hasty hand.

#56 TheRac25

TheRac25

    Member

  • Members
  • PipPip
  • 147 posts

Posted 12 January 2012 - 08:52 PM

to turn off alarm? remove wav name?

I believe there's a bug, after using Hasty Hand, if the synth isn't successful but not broken, the bot won't use any other abilities because there is no "wears off" for hasty hand.


best way is delete everything from the alarms config file

check new version, fixed alot of things i broke over the past couple days

to anyone with fishing problems try newest ver make sure it says 0.06.3 and try to grab a screen of when it errors, alternatively grab and run debugveiw (free downlod from microsoft) that will have the same lines as you see on xeox and you can copy/paste them

Edited by TheRac25, 13 January 2012 - 12:21 PM.


#57 ff8jake

ff8jake

    Newbie

  • Members
  • Pip
  • 39 posts

Posted 14 January 2012 - 05:49 AM

ive had the error in dojig problem sometimes also, if actually seen it happen and figured out its gotta be lag or something with FPS cause it normally happens after it says "you feel a bite" instead of going to jig it goes to cancel.

ive started capping my FPS at 30 in game config while fishing/crafting and havent had the error for awile, not sure if that helps track down the cause but untill then it still works amazing


Linked images aren't allowed, so I'll type this out. Just had DoJig() hit again (without lag, with FPS set to 30). Here's what I got:

04:33:22 32   "Your line sinks to the desired depth."
04:33:26 32   "You wait for a fish to bite."
04:33:32 32   "You feel a nibble."
04:33:33 maxindex 3 1101
04:33:33 select jig exit b7 b5 24
04:33:33 b5
04:33:33 1
04:33:33 DoJig() failsafe in jig
04:33:34 32   "You cease gathering."
04:33:34 1
04:33:34 DoJig() failsafe in jig
04:33:35 -27 Window_Ask/FishingInputWidget

Also, in case it's helpful, here's my fishing config:

[fish]
enabled=1
jig1=100
jig2=1850
jig3=2200
jig4=450
jig5=700
jmp1=2
jmp2=4
jmp3=4
jmp4=1
jmp5=1
bait=/equip pack "Moth Pupa"
depth=-4
waitnibble=0
afterschool=1
LureLostStop=0
Count=989

This happened in release 0.06.3.

Edited by ff8jake, 14 January 2012 - 05:50 AM.


#58 TheRac25

TheRac25

    Member

  • Members
  • PipPip
  • 147 posts

Posted 14 January 2012 - 09:04 AM

this is an odd error i have never seen (just did like 12 hours fishing at 60fps) but i think i can do a workaround with your info thanks.


edit: 0.06.4 has a potential fix for this, please try

Edited by TheRac25, 14 January 2012 - 10:02 AM.


#59 TheAlternative

TheAlternative

    Newbie

  • Members
  • Pip
  • 8 posts

Posted 15 January 2012 - 10:57 AM

Great work, cheers to the devs!

#60 Roz

Roz

    Newbie

  • Members
  • Pip
  • 45 posts

Posted 17 January 2012 - 08:53 PM

Any updates regarding the use of facilities for crafting?